My name is Justin Snyder. I specialize in 3D Modeling, Texturing, Game Art, Previz, Animation and Cinematics.
From commercials to television, film and video games. I love it all.
Productions
Renfield
Asset Artist | Proof Inc
2023
The Battle For Justina Pelletier
CG Artist | Picturemill
2022
Resume
3D Car Artist | Lakshya Digital| Bothell, Washington
November 2023-Present
Freelance 3D Generalist | Freelance| Marietta, Georgia
January 2020-November 2023
- Developed 3D assets while working within the production schedule and meeting established deadlines
- Ensure accuracy of assigned tasks for publishing and delivering completed 3D Assets
- Work collaboratively to achieve technical and creative solutions for the Production team
- Translating storyboards to shots
- Environment blocking and creating backgrounds that support the narrative of the story
Layout Artist |Animatic Media | Pompano Beach, Florida
July 2023-July 2023
- Translated storyboards to shots
- Worked collaboratively to setup the camera path of the shots in Unreal Engine
- Created camera angles that support the storyboard and pacing of the animation
CG Artist | Picturemill| Los Angeles, California
July 2022-July 2022
● Created background for credits using 3D tools and techniques including camera setup and modeling for projection
● Exercised attention to detail to utilize Maya to create 3D environment assets for background
● Worked with creative team to create a background for the television documentary The Battle For Justina Pelletier
Asset Builder | Proof Inc| Atlanta, Georgia
May 2022-June 2022
● Created 3D assets for use in Previsualization
● Exercised attention to detail to utilize Maya, ZBrush and Substance Painter to create 3D assets
● Retopologized 3D Assets from scans for use in Previsualization
Environment Artist | Prophecy Games | Alpharetta, Georgia
September 2021-December 2021
● Created 3D environment assets for game levels in Unreal Engine 4 using 3DS Max
● Exercised attention to detail to utilize Photoshop to create textures on plant assets
● Worked with QA team to playtest new builds
● Developed an asset archive from scratch by cataloging nearly 1000 assets in 3DS Max
Education
Chattahoochee Technical College
- Associate of Applied Science
- Design And Media Production Technology Diploma
- Animation Technology Certificate
- Design & Media Production Specialist Certificate
Software
- Maya
- XNormal
- Quixel Suite
- SpeedTree
- Mari
- Mental Rey
- V-Ray
- Arnold
- Modo
- Blender
- ZBrush
- 3DS Max
- Cinema 4D
- Substance Painter
- Substance Designer
- Mudbox
- MetaHuman Creator
- Unreal Engine
- Unity
- Photoshop
- After Effects
- Adobe Suite
- Nuke
- Houdini
- Perforce
- GitHub
- Shotgrid